Vampire Lords are dangerous, fearsome creatures, and you will be attacked on sight if you are seen in this form. It also includes the Destruction Cloak spells and the Alteration Flesh spells. This includes passive abilities such as The Lord Stone, the Blessing of Mara, and the Magic Resistance perks from the Alteration skill tree. Your racial abilities do not carry over into Vampire Lord form, but existing spell effects do. Once you transform, all summoned creatures (including dead thralls) will immediately die. You will move more quickly as well, but since the "Vampire Claws" constant effect gives you the waterwalking ability, you cannot swim as a Vampire Lord.
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You also will not be able to use your normal spells, dragon shouts, or powers, but your attacks increase in power and speed. While you are in Vampire Lord form, only the Amulet of Bats, Amulet of The Gargoyle, Ring of The Beast, or Ring of the Erudite can be used all of your other equipment is removed automatically. The Raise Dead spell (similar to the "Vampire's Servant" spell granted with ordinary vampirism), which allows you to reanimate a fallen corpse to fight for you (see table)."Bats" special ability, which allows you to transform into a swarm of bats for two seconds in order to evade damage (costs 25 magicka)."Vampire Claws" constant effect, which gives you additional health, magicka, and stamina, increased unarmed damage, damage resistance, and waterwalking (see table).Ability to use the Vampire Lord version of Vampiric Drain, which has a Damage Health effect in addition to draining health, magicka, and stamina from your target (see details below).When outside during the day, health, magicka, and stamina regeneration is reduced by 90%.When outside during the day, your health, magicka, and stamina decrease by 60 points each.Khajiit will, however, lose their Claws ability. You gain the same unarmed damage as Khajiit and Argonians (10).Your health, magicka, and stamina increase by 50 points each.
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You will retain the "Vampire's Sight" ability from your ordinary vampirism, but all other effects are either removed for the duration of your Vampire Lord form or replaced with a Vampire Lord version of the same effect.The Vampire Lord power has the following effects: In Skyrim, only the more pure-blooded vampires such as those of Lord Harkon's court have this ability and, according to him, the family's vampirism was a gift directly from Molag Bal himself.Īccepting Harkon's gift will permanently align you with the Volkihar the only way to become a Vampire Lord and side with the Dawnguard is to wait for the option to be infected by Serana. While not in Vampire Lord form, you will still have all the characteristics of a normal vampire.Īs a Vampire Lord, you will be able to use blood magic and other dark powers, and can either levitate and use spells or remain on the ground and fight with deadly claws. The ability can be used an unlimited number of times per day and at any point during normal gameplay. She also offers the option to infect you after completing Destroying the Dawnguard or Kindred Judgment. In order to gain this ability, you must accept Lord Harkon's gift during the Bloodline quest or receive it from Serana after Chasing Echoes. Vampire Lord is a lesser power added by the Dawnguard add-on that allows players with vampirism to turn into a powerful Vampire Lord: a large humanoid creature with sharp claws and bat-like wings.